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Wave-Motion Cannon

Wave-Motion Cannon card art

Edison Card Text

During your Main Phase, you can send this card to the Graveyard to inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.
Champion Pack: Game Five • 2008-01-08
No targeting
No Damage Step effect
Banlist • Unlimited

Interactions

At the start of Main Phase 1, do I have priority to activate Wave-Motion Cannon before my opponent responds?!
Both players agree to move from Standby Phase to Main Phase 1.
Yes. The turn player has priority to take the first action in Main Phase 1, including activating Wave-Motion Cannon.

Rulings

edisonformat.net ●The Ignition Effect activates & resolves on the field. ●Sending Wave-Motion Cannon to the GY is a cost. ●No Counters are involved in this card's effect. You simply count your own Standby Phase. ●This effect can't be negated by Magic Jammer, etc. Your opponent can chain Magic Jammer when you first activate Wave-Motion Cannon (when you place it face-up on the field). ●If Imperial Order is active, count Standby Phases as normal for Wave-Motion Cannon. ●You can activate Wave-Motion Cannon (place it face-up on the field) and send it to the GY during the same turn, but it won't do any damage. ●If Solomon's Lawbook skips your Standby Phase, or the turn is skipped with Gamble, increase the count for Wave-Motion Cannon anyway. Pyro Clock of Destiny won't increase the count. edisonformat.com No edisonformat.com ruling available.