The Six Samurai - Yaichi

Edison Card Text
Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 Set Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead.
Strike of Neos • 2007-02-28
Targets
Note: the first effect
No Damage Step effect
Banlist • Unlimited
Interactions
After I Summon a monster, can I use Yaichi's effect before my opponent can respond with Solemn Judgment?!
A monster is Summoned while Yaichi is face-up and the opponent has Solemn Judgment set.
No. Solemn Judgment must be activated in the summon negation window before the Summon is successful. If the Summon is successful, the turn player then gets priority to activate Yaichi.
If Yaichi would be destroyed and I replace it with another Six Samurai that is equipped with Spirit of the Six Samurai, what happens?!
Yaichi's destruction replacement effect would destroy another Six Samurai that is equipped with Spirit of the Six Samurai.
You can replace Yaichi's destruction by destroying the equipped Six Samurai, and Spirit of the Six Samurai can then be destroyed instead to protect it.
Rulings
edisonformat.net
●The Ignition Effect activates & resolves on the field.
●This effect targets a face-down Spell / Trap Card anywhere on the field.
●You must control another face-up Six Samurai to activate & resolve this effect.
●If your other Six Samurai is flipped face-down / leaves the field, the target is not destroyed.
●If The Six Samurai - Yaichi is flipped face-down / leaves the field, the target is still destroyed.
●If “Yaichi” attacks, is flipped face-down then flipped face-up, you can't use its effect that turn.
●If this effect is used and “Skill Drain” is activated later, “Yaichi” still can't attack that turn.
●The Continuous Effect does not activate, it applies while the destruction occurs.
●This effect does not target.
●You can't destroy a face-down Six Samurai monster instead.
●You can apply this effect when an effect that destroys this card resolves (ex: Call of the Haunted).
●Your other Six Samurai is considered destroyed by this effect, not by battle / card effect.
●Example: If “Ring of Destruction” targets a “Six Samurai” monster, and you destroy a different “Six Samurai” monster instead, zero damage will be inflicted by “Ring of Destruction”.
●You can apply this effect in Substep 4 - Damage Calculation. The “Six Samurai” that you destroy instead is sent to the GY in Substep 7 - End of the Damage Step.
●If multiple Six Samurai would be destroyed at once, you can destroy 1 other Six Samurai for each you wish to protect. You can't only destroy 1 “Six Samurai” to protect all the others.
●Example: If Mirror Force would destroy 2 of your Six Samurai monsters, you must destroy 2 Defense Position Six Samurai monsters to save those two
●Example: If Mirror Force would destroy all your face-up Six Samurai monsters, you can't destroy any of them as substitutes.
●If you control 2 “Six Samurai” monsters, and 1 of them equipped with “Legendary Ebon Steed” would be destroyed, the effect of “Legendary Ebon Steed” must be used. You can't choose to destroy another “Six Samurai” monster instead.
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