Back to search

Arcana Force XIV - Temperance

Arcana Force XIV - Temperance card art

Edison Card Text

During either player's turn, you can discard this card to reduce the damage you take from a battle to 0. When this card is Summoned, toss a coin: ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes.
Light of Destruction • 2008-05-13
No targeting
No Damage Step effect
Banlist • Unlimited

Interactions

If Temperance is activated, do later ATK boosts like Honest or Kalut change the battle damage?!
Arcana Force XIV - Temperance is activated during the Damage Step and ATK-modifying effects are used.
No. Temperance sets battle damage to 0 for that battle, regardless of later ATK changes.
Does Temperance still make the battle damage 0 even if it is lower in the chain?!
Temperance is activated and other effects are chained in the Damage Step.
Yes. Temperance's effect applies to the battle and keeps the damage at 0.
View 1 more

Rulings

edisonformat.net ●The Quick Effect activates & resolves in the hand. ●Discarding this card is a cost. ●This effect is activated in Substep 4 - Damage Calculation. ●The Trigger Effect is mandatory, it activates & resolves on the field. ●When this effect resolves, this card gains the corresponding Effect. The corresponding effect can be negated by Skill Drain, but this card won't forget which effect is gained while face-up. ●The (HEADS) Continuous Effect applies while this card is face-up on the field. ●This effect applies in Substep 4 - Damage Calculation, even if this card is destroyed by battle. ●The (TAILS) Continuous Effect applies while this card is face-up on the field. ●This effect applies in Substep 4 - Damage Calculation, even if this card is destroyed by battle. edisonformat.com (1) During either player's turn, you can discard this card to reduce the damage you take from a battle to 0. (2) When this card is Summoned, toss a coin. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes. The (1) Quick Effect activates & resolves in the hand. Discarding this card is a cost. This effect is activated in Substep 4 - Damage Calculation. The (2) Trigger Effect is mandatory, it activates & resolves on the field. When this effect resolves, this card gains the corresponding Effect. The corresponding effect can be negated by "Skill Drain", but this card will not forget which effect is gained while face-up. The (HEADS) Continuous Effect applies while this card is face-up on the field. This effect applies in Substep 4 - Damage Calculation, even if this card is destroyed by battle. The (TAILS) Continuous Effect applies while this card is face-up on the field. This effect applies in Substep 4 - Damage Calculation, even if this card is destroyed by battle.