Ancient Fairy Dragon

Edison Card Text
1 Tuner + 1+ non-Tuner monsters
① Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand
(You can't conduct your Battle Phase the turn you activate this effect).
② Once per turn: You can destroy a card in the Field Spell Card Zone, and if you do, gain 1000 LP,
then you can add 1 Field Spell from your Deck to your hand.
No targeting
No Damage Step effect
Banlist • Unlimited
Interactions
If Ancient Fairy Dragon destroys Geartown but you choose not to search, does Geartown still Summon a monster?!
Ancient Fairy Dragon destroys all Field Spells.
Yes. Geartown still triggers and Special Summons; choosing not to search does not affect Geartown's trigger.
If Ancient Fairy Dragon destroys Geartown, can you both search and get the Geartown Summon?!
Ancient Fairy Dragon destroys Field Spells.
Yes. Geartown still triggers and Ancient Fairy Dragon can search if you choose to use its search effect.
Rulings
edisonformat.net
And if you do" effects are simultaneous. "Then" effects are sequential.
Simultaneous effects don't cause cards to miss their timing.
Sequential effects can cause cards to miss their timing.
● If "Geartown" is destroyed, and no Field Spell is searched, you CAN activate Geartown's effect.
● If "Geartown" is destroyed, and a Field Spell is searched, you CAN'T activate Geartown's effect.
You can read more about Timing here:
https://edisonformat.net/rules/compendium/missing-the-timing
edisonformat.com
(1) Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. (C) You cannot conduct your Battle Phase the turn you activate this effect. (2) Once per turn, you can destroy a Field Spell Card. If you do, gain 1000 Life Points, and you can add 1 Field Spell Card from your Deck to your hand.
The (1) Ignition Effect activates & resolves on the field.
You can Special Summon a monster whose level in the hand is to 4 or less by "Cost Down".
This effect imposes a (C) Condition.
You CANNOT activate this effect in Main Phase 2 AFTER conducting a Battle Phase this turn.
If the activation of this effect is negated (by "Divine Wrath"), the (C) Condition is not applied.
If this effect resolves negated (by "Skill Drain"), the (C) Condition still applies.
The (2) Ignition Effect activates & resolves on the field.
This effect resolves sequentially.
This effect does not target.
Destroy all (face-up / face-down) Field Spells and gaining 1000 Life Points simultaneously.
A destroyed "Geartown" can activate its effect if no Field Spell is added to the hand [REF]].
You must destroy a Field Spell(s) AND gain 1000 Life Points in order to search a Field Spell.
The last thing to happen is the optional "
add 1 Field Spell Card from your Deck to your hand.
"
A destroyed "Geartown" can't activate its effect if a Field Spell is added to the hand [REF]].