Spell Chronicle

Edison Card Text
Send all cards in your hand to the Graveyard. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.
Phantom Darkness • 2008-02-13
No targeting
No Damage Step effect
Banlist • Unlimited
Rulings
edisonformat.net
●Sending every card in your hand to the GY is a cost to activate Spell Chronicle. The 5 Spell or Trap Cards are removed from play when Spell Chronicle resolves.
●Spell Chronicle can't be activated when you have a combined total of 4 or less Spell and Trap Cards remaining in your Deck.
●The Spell and Trap Cards are removed from play face-up.
●Placing 1 Chronicle Counter onto Spell Chronicle does not start a Chain.
●The damage inflicted by Spell Chronicle does not start a Chain.
●Adding 1 of the removed from play Spell or Trap Cards to your hand does not target the card to be added to your hand.
●When you activate Spell Chronicle, it does not gain a Chronicle Counter if a Quick-Play Spell Card is chained to its activation.
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