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Magical Blast

Magical Blast card art

Edison Card Text

Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.
Spellcaster's Command Structure Deck • 2009-03-31
No targeting
No Damage Step effect
Banlist • Unlimited

Rulings

edisonformat.net ●The number of Spellcaster-Type monsters is counted when “Magical Blast” resolves. If your opponent chains an effect to “Magical Blast” that destroys all of your Spellcasters, it still resolves but will do 0 damage. ●The effect of “Magical Blast” that activates in the Draw Phase can be chained to. ●If you have more than 1 “Magical Blast” in your GY during your Draw Phase, you can activate them both, but only 1 will resolve. The other will remain in GY. This forms a chain because they are activating simultaneously (at the specific point in time that you would otherwise draw). If you also have “Freed the Matchless General” on the field, you can only resolve either his effect or “Magical Blast’s” effect, but not both. ●If you can't draw a card, either because you have no cards in your Deck, of because of a card effect, then you can't activate the effect of “Magical Blast”. ●Note that the effect of “Hino-Kagu-Tsuchi” resolves before the Draw Phase, so you could activate the effect of “Magical Blast” after his effect resolves. edisonformat.com The number of Spellcaster-Type monsters is counted when “Magical Blast” resolves. If your opponent chains an effect to “Magical Blast” that destroys all of your Spellcasters, it still resolves but will do 0 damage. The effect of “Magical Blast” that activates in the Draw Phase can be chained to. If you have more than 1 “Magical Blast” in your Graveyard during your Draw Phase, you can activate them both, but only 1 will resolve. The other will remain in Graveyard. This forms a chain because they are activating simultaneously (at the specific point in time that you would otherwise draw). If you also have “Freed the Matchless General” on the field, you can only resolve either his effect or “Magical Blast’s” effect, but not both. If you can not draw a card, either because you have no cards in your Deck, of because of a card effect, then you cannot activate the effect of “Magical Blast”. Note that the effect of “Hino-Kagu-Tsuchi” resolves before the Draw Phase, so you could activate the effect of “Magical Blast” after his effect resolves.