Destiny Board

Edison Card Text
At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If you control the "Spirit Message" cards "I", "N", "A", and "L" in the proper order, you win the Duel. If any "Spirit Message" card or "Destiny Board" you control is removed from the field, all "Spirit Message" cards and "Destiny Board" you control are sent to the Graveyard.
Retro Pack 2 • 2009-07-24
No targeting
No Damage Step effect
Banlist • Unlimited
Rulings
edisonformat.net
●The proper order in the text of Destiny Board means the order the Spirit Messages are placed on the field, not the order that they occupy your Spell and Trap Card Zones. So if you read your Zones from left to right as N-F-A-I-L, it is okay as long as they came on the field in the order of F-I-N-A-L.
●If you have two copies of Destiny Board on the field you may place two Spirit Messages from your hand/Deck onto the field but you can't place the fifth one until one of your two Destiny Boards is removed from the field.
●If all of your Spell and Trap Card Zones are occupied during your opponent’s End Phase, you can't use the effect of Destiny Board that turn.
●If your Destiny Board or any of your Spirit Messages is destroyed or removed from the field, all your remaining Spirit Messages and Destiny Boards on the field are destroyed. If your opponent has any, they are not destroyed.
●If Imperial Order is active on the field it won't stop the effect of Destiny Board to place Spirit Messages on the field, nor will it stop a player who completes the message from declaring victory.
●If Jinzo or Royal Decree is on the field, Destiny Board’s effect will be negated and you can't place a Spirit Message on the field. Also if one of the Spirit Messages or Destiny Board is destroyed while Jinzo or Royal Decree is on the field, the others won't be destroyed. If Jinzo is destroyed in the End Phase you may activate Destiny Board’s effect afterwards.
●Cold Wave will prevent the effect of Destiny Board to bring a Spirit Message to the field for the turn Cold Wave is activated.
●The placing of a Spirit Message on the field by the effect of Destiny Board can't be negated with Magic Jammer, Magic Drain, Solemn Judgment, etc.
●If you have a Spirit Message in your hand you can't activate it, they can only be placed on the field by the effect of Destiny Board during your opponent’s End Phase.
edisonformat.com
The "proper order" in the text of "Destiny Board" means the order the Spirit Messages are placed on the field, not the order that they occupy your Spell and Trap Card Zones. So if you read your Zones from left to right as N-F-A-I-L, it is okay as long as they came on the field in the order of F-I-N-A-L.
If you have two copies of "Destiny Board" on the field you may place two Spirit Messages from your hand or Deck onto the field but you cannot place the fifth one until one of your two "Destiny Boards" is removed from the field.
If all of your Spell and Trap Card Zones are occupied during your opponent’s End Phase, you cannot use the effect of "Destiny Board" that turn.
If your "Destiny Board" or any of your Spirit Messages is destroyed or removed from the field, all your remaining Spirit Messages and "Destiny Boards" on the field are destroyed. If your opponent has any, they are not destroyed.
If "Imperial Order" is active on the field it will not stop the effect of "Destiny Board" to place Spirit Messages on the field, nor will it stop a player who completes the message from declaring victory.
If "Jinzo" or "Royal Decree" is on the field, "Destiny Board’s effect will be negated and you cannot place a Spirit Message on the field. Also if one of the Spirit Messages or "Destiny Board" is destroyed while "Jinzo" or "Royal Decree" is on the field, the others will NOT be destroyed. If "Jinzo" is destroyed in the End Phase you may activate "Destiny Board"’s effect afterwards.
"Cold Wave" will prevent the effect of "Destiny Board" to bring a Spirit Message to the field for the turn "Cold Wave" is activated.
The placing of a Spirit Message on the field by the effect of "Destiny Board" cannot be negated with "Magic Jammer", "Magic Drain", "Solemn Judgment", etc.
If you have a Spirit Message in your hand you cannot activate it, they can only be placed on the field by the effect of "Destiny Board" during your opponent’s End Phase.
DESTINY END DRAGOON*
(C) A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. (1) Once per turn, you can destroy 1 monster your opponent controls and inflict damage to your opponent equal to its ATK. If you activate this effect you cannot conduct your Battle Phase this turn. (2) During your Standby Phase, if this card is in your Graveyard you can remove from play 1 "Destiny Hero" card from your Graveyard to Special Summon this card.
The (C) Condition cannot be negated.
If this card is Fusion Summoned, the Fusion Material Monsters must be correct.
Once Fusion Summoned, Dragoon can be Summoned from the Graveyard / removed from play.
This card can be Special Summoned by "Summoner of Illusions" / "Metamorphosis", but it cannot be Special Summoned from the Graveyard / removed from play if it leaves the field.
The (1) Ignition Effect activates & resolves on the field.
This effect targets the opponent's (face-up / face-down) monster.
Destroying the target and inflicting effect damage occurs simultaneously.
Damage dealt when a face-up target is destroyed is equal to that monster's ATK while on the field.
Damage dealt when a face-down target is destroyed is "0".
If the target leaves the field, no damage is inflicted.
The (2) Trigger Effect activates & resolves in the Graveyard.
Removing 1 "Destiny Hero" card from play is a cost.
This effect does not target a card in the Graveyard. It is not negated by "Necrovalley".
If this effect (or its activation) is negated by "Royal Oppression" (or "Divine Wrath"), this effect can be activated again during the same Standby Phase [REF]].
(*) Konami policy regarding card legality and cards with
erratas
(section IX. subsection G. of the
policy document
) state that "you are required to play all copies of your cards according to the most recent text". Therefore, the language used and the consequences of this erratum are essential to authentic Edison Format play.