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Blast Magician

Blast Magician card art

Edison Card Text

Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed.
Spellcaster's Command Structure Deck • 2009-03-31
Targets
Note: the second effect
No Damage Step effect
Banlist • Unlimited

Rulings

edisonformat.net ●If Rush Recklessly is chained to the effect of Blast Magician, and the ATK of the target monster is now higher than 700 x the number of Spell Counters removed, the effect of Blast Magician disappears. You can't remove additional Spell Counters to increase the effect. ●This is an effect that targets. ●You must remove at least 1 Spell Counter. You can't activate the effect and remove zero Spell Counters. ●You place a Spell Counter on this card when the Spell Card resolves, so if Magic Jammer is used to negate the Spell Card's activation then you don't place a Spell Counter on this monster. But if Imperial Order is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and “Dust Tornado” is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. ●Blast Magician must have been face-up on the field when the Spell Card was activated (and when it resolves) in order to receive a Spell Counter. edisonformat.com If "Rush Recklessly" is chained to the effect of "Blast Magician", and the ATK of the target monster is now higher than 700 x the number of Spell Counters removed, the effect of "Blast Magician" disappears. You cannot remove additional Spell Counters to increase the effect. This is an effect that targets. You must remove at least 1 Spell Counter. You cannot activate the effect and remove zero Spell Counters. You place a Spell Counter on this card when the Spell Card resolves, so if "Magic Jammer" is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if "Imperial Order" is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and “Dust Tornado” is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. "Blast Magician" must have been face-up on the field when the Spell Card was activated (and when it resolves) in order to receive a Spell Counter.